[gd_scene load_steps=4 format=2]

[sub_resource type="CubeMesh" id=1]

[sub_resource type="SpatialMaterial" id=2]
albedo_color = Color( 0.560784, 0.560784, 0.560784, 1 )

[sub_resource type="SpatialMaterial" id=3]

[node name="Stage" type="Spatial"]

[node name="CenterStage" type="MeshInstance" parent="."]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 10.1, 0, -0.08, -9 )
mesh = SubResource( 1 )
material/0 = SubResource( 2 )

[node name="Walls" type="MeshInstance" parent="."]
transform = Transform( 0.1, 0, 0, 0, 10, 0, 0, 0, 1.1, 18.1, 10, 0 )
mesh = SubResource( 1 )
material/0 = SubResource( 2 )

[node name="Walls2" type="MeshInstance" parent="."]
transform = Transform( 0.1, 0, 0, 0, 10, 0, 0, 0, 1.1, -18.1, 10, 0 )
mesh = SubResource( 1 )
material/0 = SubResource( 2 )

[node name="Stage" type="MeshInstance" parent="."]
transform = Transform( 18, 0, 0, 0, 0.05, 0, 0, 0, 1, 0, -0.05, 0 )
mesh = SubResource( 1 )
material/0 = SubResource( 3 )
