[gd_resource type="ShaderMaterial" load_steps=2 format=2]

[ext_resource path="res://castagne/editor/misc/MovingBackgroundShader.gdshader" type="Shader" id=1]

[resource]
shader = ExtResource( 1 )
shader_param/colorA = Color( 0.0470588, 0.0588235, 0.0509804, 1 )
shader_param/colorB = Color( 0.054902, 0.109804, 0.0745098, 1 )
