[gd_scene load_steps=2 format=2]

[sub_resource type="SphereMesh" id=1]

[node name="Ball" type="Spatial"]

[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0, 0 )
mesh = SubResource( 1 )
